Thomas Wilson
/portfolio

/colors

Behavior Interactive - Game design cover: Scaler, the main character, looking at blue butterflies. Done to initially promote the original game concept.

Behavior Interactive - Boss illustration: A giant water dragon emerges to fight Scaler.

Behavior Interactive - Boss illustration: A blend of a gorilla mixed with a lizard and a lion fish ;)

Behavior Interactive - Boss illustration: A blend between a white tiger, a butterfly, a rat and a bat ;)

Behavior Interactive - Boss illustration: A blend between a giant scorpion, a flying crab and a prawn ;)

Behavior Interactive - Environment art: Spooky mountains designed to resemble strange multi-eyed piranhas.

Behavior Interactive - Environment art: An inviting coastal village made out of giant seashells.

Behavior Interactive - Environment art: Scaler's home. A peaceful chameleon community living in artichoke-looking houses with the Queen's castle in the background. The chameleons fly around in baskets held by giant ear flapping creatures.