Thomas Wilson
/portfolio
/colors
Behavior Interactive - Game design cover: Scaler, the main character, looking at blue butterflies. Done to initially promote the original game concept.
Behavior Interactive - Boss illustration: A giant water dragon emerges to fight Scaler.
Behavior Interactive - Boss illustration: A blend of a gorilla mixed with a lizard and a lion fish ;)
Behavior Interactive - Boss illustration: A blend between a white tiger, a butterfly, a rat and a bat ;)
Behavior Interactive - Boss illustration: A blend between a giant scorpion, a flying crab and a prawn ;)
Behavior Interactive - Environment art: Spooky mountains designed to resemble strange multi-eyed piranhas.
Behavior Interactive - Environment art: An inviting coastal village made out of giant seashells.
Behavior Interactive - Environment art: Scaler's home. A peaceful chameleon community living in artichoke-looking houses with the Queen's castle in the background. The chameleons fly around in baskets held by giant ear flapping creatures.